I would suggest, however, that you don't keep clicking in the hope that something appealing will come up because the way I see it, it's the having to make sense of something bizarre or apparently unpromising that makes random prompts work -- at least that's how it works for me.
If you like random plot generators, here's another one that someone linked to some years ago. This gives a more detailed plot outline, bilingually, in English and Esperanto!
And for completeness, here's a random word generator. You can use this in conjuction with a random plot generator to give you extra elements for the story. For example, generate a Plottomator or Traevoli plot and then get 2 random words that also have to feature in the story.
At a slight tangent, and so I can put all my random web things in one post, this is the Oblique Strategies page where you can click to get a random card. These could possibly be used in story generating, perhaps to decide what a character does next if your novel is stuck. They're actually intended as a way of tackling problems, so they're supposed to be applied to your work etc. How you interpretate the cards is entirely up to you.